CKF Curriculum
GENERAL RULES AND PRINCIPLES
GENERAL RULES
- Establish your Base
- Strike High, Check Low
- Front Hand Neutral Bow, Rear Hand Forward Bow
- Keep your Hands above your Opponent's
- Always have a Bracing Angle
- Never Get in your Own Way
- Never Block and Cock as a Separate Motion
- Never Cross the Center without Filling the Space
- When You Cat, You Cock
- Always Cat in, but Never Away
- Always Crossover before a Step-Through
- Anchor your Elbows
- When Working Inside the Centerline, Cancel Opponent's Height Zone
- Always Face your Work
- Never End on the Weak Side of the Body
- Never Step Down in Line
- Pin, Step, Pivot (Torque)
- With a Circle, you Can
--Stay on the Circle
--Reverse the Circle
--Cut the Circle in Half
- Shuffle when Using an Elbow
- Use Elbows when too Close to Punch
- Shuffles go Where They are Needed
- Plant to Feel, Bend to Buckle
- When Blocking against an Arm
--Inside - at or Below the Elbow
--Outside - at or Above the Elbow
PRINCIPLES OF BODY MOMENTUM
- Torque (Width)
- Backup Mass (Depth)
- Gravitational Marriage (Height)
METHODS OF EXECUTION
- Hammer (High to Low)
- Thrust (Low to High)
- Whip (Snap)
- Slice
EIGHT CONSIDERATIONS OF COMBAT
- Environment
- Range
- Positions
- Maneuvers
- Targets
- Weapons
- Blocks
- Cover
BASICS
"Basics are the simplified moves that comprise the fundamentals of Kenpo." --Ed Parker
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